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( Art Direction & Design )








( Website - 2011 )




In collaboration with Wieden+Kennedy London, we've produce a physics-based game using html 5 window pops up. The aim is to create chain reaction, to do so the player as to position windows containing elements in the right orders. I art directed on the production side of the project. I also directed for the first time a shoot. Interesting and intense experience as we wanted to take in camera as many reaction as possible. If you are curious enough you'll find some fascinating combination of elements.
“Physic-based game using HTML5 window pops up.”



Experiment it yourself >
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Watch the making of >

( Awards : FWA site of the month / FWA site of the day )



( Screensaver & Website - 2011 )




t-Minus is a tool that ensures creatives will never miss an awards deadline. Working with RKCR/Y&R and Saint, we created a website and screensaver which allow you to track over 130 creative awards around the globe, with countdowns for both entry and eligibility dates. I designed the project and also worked on the functionality.
“A website and screensaver which allow you to track over 130 creative awards.”



try it out >



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( Awards : Epica Gold - Interactive )


( Website & Animation - 2011 )




How far can you go with tea? This interactive journey takes you through six different worlds, each one representing a flavour of Lipton tea. This project was a real challenge because of the huge volume of illustrations and animations we had to produce in a very short time. I art directed and designed the project and did many of the illustrations and animations.
“This interactive journey takes you through six different worlds”



visit the site >
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After the project went live we were asked to reproduce the journey in video format. In order to make the format work we had to adapt the journey, adding some new elements to the animation and a new soundtrack by Outlines.




( Awards : FWA site of the day )


( Interactive Video - 2011 )




Working with DDB Paris, we created an online interactive experience for the French Ministry of Health. The campaign goal is to warn teenagers about risks to their hearing, so we made an interactive story that plays on the importance of hearing. The French pop star Jenifer gets kidnapped in the middle of her concert. It's up to you to go and save her via a series of mini-games, each of them testing your ability to hear. We used hollophonic sound as well as 3D sound to make the experience as immersive as possible. I art directed and designed the project.
“ An online interactive experience for the French Ministry of Health.”



Visit the site >
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( Awards : FWA site of the day / Shortlisted at the Canne Festival )


 
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